Fonts are created from storefront signs, made available for download, and put onto shirts for sale (where some of the profits go back to the store owners).
If an oil puddle is found on the factory floor, most companies would quickly get someone to clean it up before it causes an accident. At Toyota, they would quickly get someone to place warning cones and tape around the puddle, and then they would figure out where the puddle came from. Was a leaky forklift parked here? Does one of the pipes overhead have a leak? Is a nearby robot flinging a few drops of oil from it’s joints every minute? The oil puddle is a sign of a problem somewhere else, possibly a more important one, and you don’t clean it up until you’ve figured out where it came from and fixed the cause.
Parallax Lockscreen Concept for iOS 7
I’m going to go on record saying that iOS7’s parallax effects, while quite cute, are a lot form and not a lot function. That said, I am pretty interested in the ‘dynamic wallpapers’ for the lock screen. Alright, so maybe it’s all eerily similar to Android of yore, but I don’t care.
Right now there are a couple of ‘bubble’ wallpapers; you’ll get a subtle parallax effect on a photo background, and a nifty scrolling effect on a panoramic photo.
This got me thinking about all the things you could do with a few layers of images and some simple parallax.
I whipped up a quick template in Quartz Composer to test parallax. It should actually work fairly well to test parallax effects for apps as well. You can download it here if you feel so inclined. It’s worth noting this isn’t using ‘real’ parallax it’s exploiting actual 3d transforms, it’s enough for the sake of playing with the effect.
Anyways, I fooled around with some quick sketches, you can check out my results in the video. The first example is of the basic parallax effect you’d get today on a photo. The 3 that follow are made up of 4-6 image layers.
(If the video is being funny in the post, it’s here as well)
I’m going to run off and explore what could be done with some infographics. I’m thinking calendar, reminder or weather info could be displayed in a really neat way using this effect.
ObjectiveSee’s interview with Steven Frank and The New Disruptors episode with John Gruber both mention how long it took to make what they’re known for now. For Panic, it was 18 months to build the first Transit app. For Daring Fireball, it was years before it made any money. I overlook that time too easily myself, and its good to think about how long that felt then for a process that seems so quick now.
[To ward off stuffed-up corporate pompous talk, I’ll post the rough notes of what I’ve been thinking about each week.]
- Making an app that lets users find each other in order to have a stranger for brunch.
- An art show dedicated to blandness and things transmuted to mundanity: a table of grey gravel, the entire MobileMe archives crunched into raw bytes and then displayed as greyscale pixels, show posters on printed in clear varnish on grey paper.
- A musical version of the Piet programming language.
- A social network with a pre-determined closure date, and if that would hinder or help expression.
- What metric Facebook is using to determine if ads are pushing away users, and what sort of warning displays they have in their office if it goes over the line.
Josh Williams, founder of Gowalla, talks about how he got suckered into competing against Foursquare and how it made the Gowalla team loose track of their real goals.